LANDSCAPE AND AMBIANCE ART. TECHNIQUES AND APPROACHES FOR DELIVERING VISUAL INFORMATION IN CONCEPT ART FOR GAMES AND FILMS

Authors

  • Sergiu Mihai Zegrean Arts and Design Faculty / West University from Timisoara Author

Keywords:

Concept art, gaming, digital landscape, digital art, digital painting, ambiance

Abstract

This article approaches the topic of digital art and its implications in creative industries. It elaborates the particular role,features and aspects of landscaping, related to digital painting, as disciplinary subfield. It shows how the digital landscape is created with the intent to deliver the visual information needed for understanding the concept and its implementation, by 3D or other medium. As related to finite product, we can talk here about digital stage in a game or film set. Therefore, we take into account the five types of visual information shape, proportion, deepness, colour and light explaining and exemplifying for each and every feature and possibilities for concept art image rendering.

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Published

2026-02-11